"Streets of Rogue," is an incredibly fun game you can play right now on a variety of devices. Levels and quests are randomly generated and you can play as all kinds of characters to tackle quests. It's zany, sometimes easier and sometimes harder, and just plain fun. The old-school graphics disguise a surprisingly in-depth and detailed simulation. The sequel, "Streets of Rogue 2," plans to give us a whole city and tons more options for a wild game in an open World. The public being able to play an, "Early Access," version was going to happen this August, but it got pushed back a little bit to October. That is relatively close and I'm excited so I replayed the original game the other day. I had an absolute ball/gas/it was a hoot.
If, "Streets of Rogue 2," were mostly more of the same I'd still be pumped, but considering how intricate the new version is looking, I'm very eager to give it a try even in a rougher early-access state if that becomes an option on consoles. Here's hoping it is ready for us all to try soon!
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